Sep 22, 2007, 06:57 PM // 18:57
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#1
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Henchmen Condition Removal (Proph)
as the titles states, i was in THK this morning....had my hero monk setup as RC with no self-condition removal, and to my suprise watched it bledd for 15 seconds without either of the monk henchmen (both Mhenlo and Lina accompanied) using a single condition removal.
If anything, revamp the Proph monk hench skillbars
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Sep 22, 2007, 07:07 PM // 19:07
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#2
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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LoL, if it hasn't happened by now I doubt they'll change them.
I never liked the Prophecies henchmen. They're all deficient in some way that can be easily rectified with a simple addition to their skills bars. They don't even use the full 8 skills available to a skill bar.
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Sep 22, 2007, 07:22 PM // 19:22
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#3
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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It'd be nice, sure.
Won't happen though.
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Sep 22, 2007, 10:14 PM // 22:14
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#4
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Most Prophecies Henchmen bars do suck. It's widely know.
Aidan and Dunahm should have interrupts.
Lina should have one condition and one hex removal.
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Sep 22, 2007, 11:43 PM // 23:43
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#5
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Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
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Prophecies henchmen have no condition removal and ONLY Dunham has a hex removal... Shatter Hex.
With only Drain Enchantment as his energy management, Dunhams' energy goes down FAST since all his other skills are quite pricey.
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Sep 23, 2007, 07:25 AM // 07:25
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#6
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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Just made a search on wiki and noticed prophecies henchmen have only 6 skills while all the other campaigns and GWEN have 8, Arenanet should really look into this imo.
- Ganni
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